[phpBB Debug] PHP Notice: in file /includes/bbcode.php on line 379: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Notice: in file /includes/bbcode.php on line 379: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Notice: in file /includes/functions.php on line 4607: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3706) [phpBB Debug] PHP Notice: in file /includes/functions.php on line 4609: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3706) [phpBB Debug] PHP Notice: in file /includes/functions.php on line 4610: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3706) [phpBB Debug] PHP Notice: in file /includes/functions.php on line 4611: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3706) 3DTi Alumni Community • View topic - Dwarshroom - Character Model
Dwarshroom - Character Model Character Modeling practice, I hope to be doing a lot more characters as I continue. For this one I started with the base mesh I created when I did the Vegas Buddah Character and modeled out the head as it was significantly different. I then brought it into Mudbox and sculpted out the muscles, foot shape, the face a little, and the vine like shapes that run along him. I then brought it back in to 3DS Max at about 200k polys and retopologized it. Then textured it. This has only a diffuse map.
Last edited by Joe Burrows on Wed Jun 22, 2011 6:43 pm, edited 1 time in total.
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