Dwarshroom - Character Model
Posted: Wed Jun 22, 2011 6:42 pm
Dwarshroom - Character Model
Character Modeling practice, I hope to be doing a lot more characters as I continue. For this one I started with the base mesh I created when I did the Vegas Buddah Character and modeled out the head as it was significantly different. I then brought it into Mudbox and sculpted out the muscles, foot shape, the face a little, and the vine like shapes that run along him. I then brought it back in to 3DS Max at about 200k polys and retopologized it. Then textured it. This has only a diffuse map.
Character Modeling practice, I hope to be doing a lot more characters as I continue. For this one I started with the base mesh I created when I did the Vegas Buddah Character and modeled out the head as it was significantly different. I then brought it into Mudbox and sculpted out the muscles, foot shape, the face a little, and the vine like shapes that run along him. I then brought it back in to 3DS Max at about 200k polys and retopologized it. Then textured it. This has only a diffuse map.